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This is a texture paint toolset,you can use in Unity RawImage/Sprite/Mesh Texture/Unity Edtior UI/other UI system;
Paint solid color to texture
Brush Color: color of brush
Size: size of brush,value Range(0,1)![]()
Brush SizePoint Distance Interval: the minimum distance of last two points
Self Overlay: whether or not overlay self in on paint life circle![]()
Self OverlayBlend Mode: blend type with layer texture
- Normal: Default mode
- Restore: Easer use this mode
- Replace: Scratch card use this mode
- Darken
- Mutipy
- ColorBurn
- LinearDark
- Lighten
- ColorScreen
- ColorDodge
- LinearDodge
- Overlay
- HardLight
- SoftLight
- VividLight
- PinLight
- LinearLight
- HardMix
- Difference
- Exclusion
- Subtract
- Add
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Some blend modesPixel Mode: If true, the input uv will be modify clamp to pixel cell, the layer filter mode must be point, then can get perfect effect, and you need set a correct layer and brush size
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Pixel modeSoftness: softness of brush,useful highlight effect, value Range(0,1),default is 0
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SoftnessNoise Rate: mask brush with noise, can use this property to simulation uneven effect,such as crayon pen, only value bigger than 0 can be effective,value Range(0,1)
Noise Size: set the noise size, only noise rate bigger than 0 can be effective,value Range(0,1)![]()
NoisePaint Mode: Brush paint mode, has Dash/Line mode
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Paint ModeCap Style: Brush cap styles, has Flat/Round mode
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Cap StyleLine Joint Style: The corner style just effect in line paint mode, has Round/Flat/Sharp mode
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Line Joint Style
Paint texture to target texture
Brush Texture: The brush texture
Rotate Angle: Anticlockwise angle in degree of brush texture![]()
Rotate 30 degreeRotate Fllow Direction: When in dash mode, the texture will rotate by the direction between two points
Tilling: Repeat count of texture, when enable global uv,the tilling means global repeat count,Range(0,1)![]()
Tilling sampleOffset: Offset of texture uv,Range(0,1)
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Offset sampleEnable Gloable UV: Use global texture uv,effected by brush size,can use to mosaic effect
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Enable gloabl uvEnable Gloable Reapeat Count: If true, will ignore brush size, only effected by tilling value
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Global reapeat![]()
Global reapeat & set tilling![]()
Global reapeat & set offset
Use GL mode to draw lines,can paint lines to texture
Line Count: The count of lines
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Line count is 4
This is a brush group effect brush,can overlay many brush effect in one paint
Brushes: Composite’s sub brushes, overlay order by array index
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Composite brush
When paint done, post effect will process the texture, add effect to the result,the effect can be multiple in brush, inner effect has:
Blur Brush Post
Outline Brush Post